#include "main.h" #define NUMBER_TYPE 0 #define SYMBOL_TYPE 1 #define POINT_TYPE 3 #define CAL_DEPTH 5 typedef struct { char strque[10]; uint8_t Top_Point; }StrStack_t; uint8_t strput(StrStack_t * st,char strin); uint8_t strdel(StrStack_t * st); uint8_t strstack_isEmpty(StrStack_t* st); void strclear(StrStack_t* sq); typedef struct { char datatype; float number; char symbol; }caldata_t; typedef struct { float data[CAL_DEPTH]; uint8_t Top_Point; }NumStack_t; typedef struct { char data[CAL_DEPTH]; uint8_t Top_Point; }SymStack_t; void NumStackClear(NumStack_t* st); void SymStackClear(SymStack_t* st); uint8_t NumSymSeparate(char * str, uint8_t strlen, NumStack_t * NumStack, SymStack_t * SymStack); uint8_t StrCalculate(char * str, NumStack_t * NumStack, SymStack_t * SymStack); uint8_t isIntNumber(float number);